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Carrot Farm progress #1

About 20 hours into prototyping Carrot Farm. Focusing on mechanics. In place now is raining from clouds, sending lightning,  rain grows carrots, rabbits spawn and eat carrots, rain chases rabbits away and lightning explodes them. There is a core of fun here, it feels like a couch shared screen experience with gamepads will probably be most fun, potentially up to 4 players.

A single player version needs something more, prototyping continues. The next mechanics to look at will be harvesting carrots, lightning creating ground fires, fire spreading and rain putting fires out.

Music, menus, sound effects and polish will come later.

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